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Post by SIMBA on Apr 14, 2013 11:57:46 GMT -8
[atrb=width,350px,true][atrb=cellpadding,2px,true][atrb=cellSpacing,0,true] DRACO "SIMBA" STARK "That boy Simba crazy! Hotter than Ike Turner temper, you December maybe" | [classy=bioone]NINETEEN | MALE | 6'2 | 180lbs | Heterosexual | German [/classy] | | | |
[/b] nature, enjoying to settle problems with his fists rather than words. He is also an intelligent individual, not fighting when he doesn't have too, even when his temper flares. Although he enjoys to fight, he sometimes uses his manipulative personality to control others to do his bidding. He rarely starts fights unless there's a reason behind them. A fearless individual who isn't scared of anyone, and tends to bark at those who think they have authority over him. [/ul][/div][/td][/tr] [tr][td] [/td][/tr] [tr][td][classy=bioone]Played by Dream[/classy][/td][/tr][/table][/center] [newclass=bioone]color: #7e7e7e; font-family: arial narrow; font-size: 9px; text-transform: uppercase; letter-spacing: 1px; text-align: center; line-height: 13px; [/newclass]
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Post by SIMBA on Apr 14, 2013 12:00:14 GMT -8
[atrb=width,350px,true][atrb=cellpadding,2px,true][atrb=cellSpacing,0,true] DOGS OF THE EAST | [classy=biotwo]ERGOKINETIC COMBAT | ENHANCEMENT [/classy] | |
[/b] - (c-rank) Simba has been gifted with supernatural combat abilities tied in with acute manipulation of energy. This is a tactile manipulation, and can he can only bend the energy in direct contact with his body, making kinetic energy his prime source of fuel. Simba's body feeds off the energy, granting him enhanced conditioning. His stamina lasts twice as long, and his natural features are increased. In addition, he now has a regeneration factor, converting the energy around him to slowly heal minor wounds. While this won't have a major impact, as the fights prolong, he will be in much better condition than his opponent. At his current rank, he is able to lift four times his own body weight, and run 2mps faster than normal. In addition, by charging energy in his fists or legs, he can deliver explosive punches or kicks, delivering a concussive blow on contact. These charged attacks have a short duration to recharge (one-post cooldown for energy attack), and deal concussive damage able to shatter stone, making it highly a highly effective blunt force attack. Furthermore, he can instead charge his body to cover ten meters of ground in a single second, a funnel of white energy waking around him. This can also be used to travel upwards a distance of ten meters. Due to the intense drain on energy, using one of these abilities will render him unable to build energy for any other focused attack for short period (two posts). Another use of his energy, is to create a small exoskeleton, reminiscent of a personal preferred suit of armor. For three posts this armor remains vigilant, and his durability and damage output is increased. It can successfully guard against attacks of equal rank, though a rank higher will shatter the armor. He has a three post cooldown from anything after using the armor, and it tires him much faster than normal.[/ul][/div][/td][/tr] [tr][td] [/td][/tr][/table][/center] [newclass=biotwo]color: #7e7e7e; font-family: arial narrow; font-size: 9px; text-transform: uppercase; letter-spacing: 1px; text-align: center; line-height: 11px; [/newclass]
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Post by WINTER on Apr 14, 2013 12:57:32 GMT -8
APPROVED
ERGOKINETIC COMBAT - (d-rank) Simba has been gifted with supernatural combat abilities tied in with acute manipulation of energy. This is a tactile manipulation, and can he can only bend the energy in direct contact with his body, making kinetic energy his prime source of fuel. Simba's body feeds off the energy, granting him enhanced conditioning. His stamina lasts twice as long, and his natural features are increased. At his current rank, he is able to lift twice his own body weight with ease, and run 2mps faster than normal. In addition, by charging energy in his fists or legs, he can deliver explosive punches or kicks, delivering a concussive blow on contact. These charged attacks have a short duration to recharge (one-post cooldown for energy attack), and deal damage comparable to a riot gun. In addition, he can instead charge hi s body to cover ten meters of ground in a single second, a funnel of white energy waking around him. This can also be used to travel upwards a distance of ten meters. Due to the intense drain on energy, using one of these abilities will render him unable to build energy for any other focused attack for short period (two posts).
Do not forget to claim your face-claim!
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Post by WINTER on Apr 14, 2013 18:53:13 GMT -8
RANK-UP APPROVED
C RANK - At this rank you are considered an average threat. Your physical capabilities are on par with an in-shape human, and you've began to have basic control over your abilities. Your stamina reserves are average, and you tire after long jogs or sprints, movements reaching top speed around 7 mps. Your strength is slightly above average, and you're capable of carrying no more than your total weight. While you can jump up to four feet, your performance with physical activities is average. In terms of superpower, you cannot exceed a range of ten meters, and the force behind your attacks are sometimes lethal – given the right scenario. The form of your ability is at a beginner level, and the function of it's use is limited to basic everyday tasks. With basic mastery over the use of your abilities, you can perform small feats more regularly and with great concentration you can acheive moderate accomplishments. Overexerting or improper use of your ability will have moderate drawbacks.
ERGOKINETIC COMBAT - (c-rank) Simba has been gifted with supernatural combat abilities tied in with acute manipulation of energy. This is a tactile manipulation, and can he can only bend the energy in direct contact with his body, making kinetic energy his prime source of fuel. Simba's body feeds off the energy, granting him enhanced conditioning. His stamina lasts twice as long, and his natural features are increased. In addition, he now has a regeneration factor, converting the energy around him to slowly heal minor wounds. While this won't have a major impact, as the fights prolong, he will be in much better condition than his opponent. At his current rank, he is able to lift four times his own body weight, and run 2mps faster than normal. In addition, by charging energy in his fists or legs, he can deliver explosive punches or kicks, delivering a concussive blow on contact. These charged attacks have a short duration to recharge (one-post cooldown for energy attack), and deal concussive damage able to shatter stone, making it highly a highly effective blunt force attack. Furthermore, he can instead charge his body to cover ten meters of ground in a single second, a funnel of white energy waking around him. This can also be used to travel upwards a distance of ten meters. Due to the intense drain on energy, using one of these abilities will render him unable to build energy for any other focused attack for short period (two posts). Another use of his energy, is to create a small exoskeleton, reminiscent of a personal preferred suit of armor. For three posts this armor remains vigilant, and his durability and damage output is increased. It can successfully guard against attacks of equal rank, though a rank higher will shatter the armor. He has a three post cooldown from anything after using the armor, and it tires him much faster than normal.
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